In all iterations of Super Smash Bros., stock is indicated by an icon located within the damage meter, with Smash 64, Melee, and Brawl placing the icon above, and SSBWU/3DS placing it below. If team battle is played and one teamate runs out of lives then you can restock from other teamate/teamates as long they have two or more lives. Despite this, getting KO'd will not deduct a stock from the next round's total. The player is also given one stock to complete a target mini game, Board the Platforms, Snag the Trophy or Race to the Finish. The player, in Classic or All-Star mode, is given point bonuses depending on whether or not all of their stock remained intact by the end of the last round. All designs are by me, characters owned by Nintendo. Check out my shop for more Super Smash Bros. All shirts are made to order, and are printed on a Bella Canvas Unisex Tee. All-Star must be played with only one stock. So its been a while since I uploaded a video, but heres another oneThis glitch allows you to use the icon for another character during battle. Get your Melee main and tag custom-printed on a black t-shirt This shirt features Marth from Fire Emblem. matches and from 1 to 5 in Classic and Adventure modes. Stock can be set to anything from 1 to 99 in vs. They are measured by symbols directly above the player's Damage Percent. Stock are used to measure how many times a player can be K.O'd before they can no longer respawn, though in one player modes, they can Continue at the cost of some Coins and half their Points. A says "I 4-stocked B" if A had 4 stock when he removed B's last life. It can also be used to indicate how much a player beat another, i.e. The word "stock" can also be used to describe each life: "We played with 4 stock." Stock setting with a time control is the standard setting for tournaments. If the players have the same amount of stocks then a sudden death will happen for tie breaker. A time limit can be put into a stock match via additional rules, with the player with the most number of stock winning when time runs out if it's a teambatte the team with most stocks combined will win. In stock setting, the game allocates to each player a number of lives, which are depleted one by one each time the player is sent off the stage. Stock is a setting in Versus Mode in which the winner is the last player with remaining lives or "stock" if it teambattle then the team with the remaing stock wins.